atari video game systems
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'Spector' was one of
the possible names for the Atari 'Cosmos' (which was never released).
Unlike the 'Cosmos', which used static backdrop holgraphy, the 'Spector' was supposed to use a spinning cylinder in its center that would have created a near-3-dimensional playfield.
Up to 3 players
could play against each other simultaneously. The goal was to shoot at the
opponent who then had to try to deflect the shot...
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